Bored Hatamoto movie #14
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Lee Cantrell, a young San Francisco attorney by day, at night becomes a samurai warrior, and battles a crazed multi-millionaire who is planning to destroy the city with an earthquake machine.
Ryotatsu, the wayward Priest blinded by Shinkai, the Wicked Priest, has his own story in this ultra-violent tale from the era of the Meiji Reconstruction. When a woman leaves her blind son at the Monastery, Ryotatsu is forced to teach the boy how to cope as a blind person in old Japan. When he takes the child with him on the road to find the boy's mother, they run afoul of not only yakuza gangsters, but some corrupt army officers have been trying to sway public opinion against the Satsuma rebels by posing as members of Saigo Takamori's group. It's a bloody mistake for them to underestimate the strength of the Blind Priest, and he'll make them pay with their lives!
Shunnosuke Katagiri is a samurai and a bookworm. He receives a mission to help a daimyo move. With the assistance of Genemon Takamura and Oran, Shunnosuke Katagiri carries out his mission.
Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
The conclusion of the story of famed swordsman, Sasaki Kojiro. After surviving a series of daring adventures, Kojiro seems to have finally discovered the ultimate happiness in life when he is reunited with Tone, the love of his life. However, his days of happiness are overshadowed by an upcoming duel with his fateful enemy Miyamoto Musashi.
Akira Kurosawa's lauded feudal epic presents the tale of a petty thief who is recruited to impersonate Shingen, an aging warlord, in order to avoid attacks by competing clans. When Shingen dies, his generals reluctantly agree to have the impostor take over as the powerful ruler. He soon begins to appreciate life as Shingen, but his commitment to the role is tested when he must lead his troops into battle against the forces of a rival warlord.
Izo is an assassin in the service of a Tosa lord and Imperial supporter. After killing dozens of the Shogun's men, Izo is captured and crucified. Instead of being extinguished, his rage propels him through the space-time continuum to present-day Tokyo. Here Izo transforms himself into a new, improved killing machine.
Nagasaki at the end of the Edo period had the taste of a criminal paradise, where, despite the exotic, dangerous work was always in demand. Here, three wandering samurai who earn their living by killing get to know each other. Soon they learn that government officials will be transporting a large cargo of gold and decide to steal it.
In the middle of the Edo period, when the finances of the shogunate were in a desperate situation, the shogunate sent its shadow spies to each clan, who secretly planned the abolition of the clans and the seizure of their territories. The Inami clan has mastered the essence of making weapons, thus breaking the law. To protect the clan, its elders hire three "Shadow Hunters"... TV movie based on the popular manga by Takao Saito.
The adventures of a blind, gambling masseur and master swordsman. Zatoichi targets a yakuza-controlled village, because war with a neighbouring town's smaller gang is brewing.
Returning to the village where a year before he had killed Hirate, a much-admired opponent, Zatoichi encounters another swordsman and former rival in love.
Fearless Edo-period police inspector Hanzo Itami, nicknamed The Razor, has developed his own unique way of extracting information for his inquiries. His first adventure sees him investigating his superior officer's mistress, whom he suspects of having ties with a reputed criminal on the loose.
Against the backdrop of the Edo treasury devaluing currency and driving many into poverty, Hanzo Itami enforces the law without regard to status. He shows inadequate respect to the treasurer, who wants him dead.
Hanzo extracts a confession from a ghost using his assaulting methods, foils thieves, connects with Heisuke Takei a friend from his youth, offers protection to a forward-thinking physician Genan Sugino who has defamed his ruler, discovers a pleasure ring of young wives and a blind music teacher, and cuckolds a corrupt official under his very nose.
One rainy night in the Edo period, Kotono (a geisha) confronts samurais who killed her father. The samurais attack her one after another, but she fights hard against samurais with her sword. Kotono tries to chase the samurais who scramble to escape. Yet now three ninjas stand up against her. Kotono drops her sword by their wave of assaults. Can she beat them?
Ogami Itto battles a group of female ninja in the employ of the Yagyu clan and must eliminate a traitor who plans to sell his clan's secrets to the Shogunate.
In January 1810 in Edo, Kikunosuke, the 17-year-old-son of a murdered samurai, takes revenge on his father's murderer, Sakubai, who was his father's former retainer. Kikunosuke gloriously defeats the swaggering Sakubai in single combat in front of a theater, witnessed by a huge audience that had just finished watching a production of 47 Ronin. With Sakubai's severed head, Kikunosuke has achieved his revenge and ensured that his family won't be exiled. 18 months later, a ronin named Soichiro Kase from Kikunosuke's domain arrives at the theater. While he seems silly and smooth-talking, he's very keen on finding out more about the incident and Kikunosuke's time working at the theater. The theater's staff – the barker Ippachi, the swordsmanship teacher Sagara, the costumer Hotaru, the craftsman Kyuzo, and the playwright Kinji – are apprehensive and suspicious at his digging. However, not everything is as it seems.
Set at the end of the Sengoku period to early Edo period, "Sanada Ten Braves" follows 10 members of a ninja group who all serve under samurai warrior Yukimura Sanada.
In an era where aliens have invaded and taken over feudal Tokyo, a young samurai finds work however he can.
Raised suckling poison arrows among the sparring Iga ninja factions, Mumon is a carefree 16th-century mercenary. When the ninja council makes a power play to defeat the young Nobukatsu Oda struggling to step into his father’s warlord shoes as they expand rule across the country, Mumon jumps into the fray to satisfy his new bride Okuni’s demand that he make good on his promises of wealth. Yet Mumon soon finds what is worth fighting for beyond money or nation.
Older, wiser but still a wandering loner, the blind, peace-loving masseur Ichi seeks a peaceful life in a rural village. When he's caught in the middle of a power struggle between two rival Yakuza clans, his reputation as a deadly defender of the innocent is put to the ultimate test in a series of sword-slashing showdowns.
A rebellious ninja in 17th century Japan takes refuge with a fisherman and his family.
A pair of down-on-their-luck swordsmen arrive in a dusty, windblown town, where they become involved in a local clan dispute. One, previously a farmer, longs to become a noble samurai. The other, a former samurai haunted by his past, prefers living anonymously with gangsters. But when both men discover the wrongdoings of the nefarious clan leader, they side with a band of rebels who are under siege at a remote mountain cabin.
Struggling to elevate himself from his low caste in 17th century Japan, Miyamoto trains to become a mighty samurai warrior.
After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers.
In 1868, after the Bakumatsu war ends, the ex-assassin Kenshin Himura traverses Japan with an inverted sword, to defend the needy without killing.
Ichi is staying at an inn when a woman dies. Her dying wish is that Ichi take her son to his father, an artist living in a nearby town. After arriving in the town, Ichi finds out that the father has been forced by a local boss to create illegal pornography to pay off his gambling debts. Ichi makes it his mission to save the man and reunite the family, even though it brings him into conflict with a samurai he sort of befriended on his way to the town.
A group of travelers is stranded in a small country inn when the river floods during heavy rains. As the bad weather continues, tensions rise amongst the trapped travelers.
Kakunoshin, renowned for his skills with a sword and in the game of go, embodies the samurai code. Falsely accused of a theft, he is forced to become a lowly ronin. Years later, when a case of missing gold pulls him into a new web of intrigue, Kakunoshin uncovers the truth behind his downfall. With the real culprit exposed, the go board flips, and a hellstorm of righteous vengeance follows.
Wishing to find peace, Zatoichi travels to his old village but only finds trouble when he ends up in a love triangle and finds old scores have followed him home.
Zatoichi is sworn to protect the life of a young girl and without any real allies finds himself in the middle of a bloody turf war.
In 1863, when American warships approach Japan, an enigmatic ronin becomes an important figure in a complex game of power between the Shogunate and the empire.
Shishio sets sail in his ironclad ship to bring down the government. In order to stop him, Kenshin trains with his old master to learn his final technique.
In 1879, Kenshin and his allies face their strongest enemy yet: his former brother-in-law Enishi Yukishiro and his minions, who've vowed their revenge.
A fugitive lord and his six retainers disguise themselves as monks to bluff their way through a hostile checkpoint.
Ichi is a blind entertainer that travels the countryside with her traditional Japanese guitar and walking stick. She’s in search for the kind man that brought her up as a child, but because of her beauty she encounters problems every step of the way. Fortunately for Ichi, she is also a gifted swordswoman and carries a lethal blade within her walking stick.
Japan, 1860. The men of the Mito clan, victims of the Ansei purge, anxiously prowl around the Sakurada Gate of Edo Castle with the intention of assassinating Naosuke Ii of Hikone, tairō of the Tokugawa shogunate and responsible for their misfortune.