A hand moves gently, its presence shifts continuously.
Social & External
In this animated short, simple geometric forms as thin and flat as playing cards constantly form and re-form to the sound of the koto, a 13-stringed Japanese instrument.
A wall-painting on Earth is too terrifying to exist, so unknown forces remove it.
Enigma is something of a more glamorous version of White Hole, with a wide variety of elaborate textures (often composed of iconographic and religious symbols) converging towards the centre of the screen.
When young dockworker Jude leaves Liverpool to find his estranged father in the United States, he is swept up by the waves of change that are re-shaping the nation. Jude falls in love with Lucy, who joins the growing anti-war movement. As the body count in Vietnam rises, political tensions at home spiral out of control and the star-crossed lovers find themselves in a psychedelic world gone mad.
A person living in Liberty City goes to work, have some food & gets back home.
Sixteen 'objects', each consisting of one hundred points of light, perform a series of precisely choreographed rhythmic transformations. Accompanied by the sound of a Shakuhachi (the Japanese bamboo flute), the film is an exercise in the visual perception of motion and mathematical structure.
A boy waits in the same street every day with his bags packed. What is he waiting for?
A vibrant animation by Patricia Marx. Preserved by the Academy Film Archive in 2000.
James, a disturbed high schooler retreats from a culture of prescription drugs, religion, and a near-constant stream of harassment into a comic-book fantasy world he’s created featuring a hero called The Indestructible. Increasing pressure from his mother, fellow students and his teachers eventually push him to the breaking point, and the lines between fantasy and reality, which were already beginning to blur, shatter entirely after a violent encounter with a school bully.
A trip towards abstraction, as an hypothesis on how mountains might have been formed.
An abstract computer-generated film. The image is of squares revolving in space around and through each other. Colors and forms multiply and divide against a beautiful symphonic score by George Kleinsinger.
Torn from their home by a hand in the sky, colorful entities seek freedom from a rigid binary in this short experimental animation.
Repetition and distortion drive this audiovisual collaboration between composer Lux Prima and visual artist Max Hattler, where fuzzy analogue music and geometric digital animation collide in an electronic feedback loop, spawning arrays of divisional articulations in time and space.
Two Space systematically explores symmetries used by Islamic artists to create abstract temple decorations. The two dimensional patterns, like the tile patterns of Islamic temples, are generated by performing a set of symmetry operations (translations, rotations, and reflections) upon a basic figure or tile. Two Space consists of twelve such patterns produced using each of nine different animating figures (12 x 9 = 108 total). Rendered in stark black and white, the patterns produce optical illusions of figure-ground reversal and afterimages of color. Gamelan music from the classical tradition of Java adds to the mesmerizing effect.
Forced to confront adulthood, a teenage girl detached from reality prepares to leave her childhood home.
Fleshworm Dreams is a trippy, kaleidoscopic visual experience that pairs with an abstract, experimental nature record. Think of it like looking through a constantly shifting kaleidoscope—vibrant colors, strange shapes, and mesmerizing patterns swirling together in a beautiful, almost hypnotic way. It’s a chill, weird, and visually stunning ride, where the lines between nature and imagination blur.
A mathematical play on one repeated movement. It imparts a sense of possibilities: that something simple can produce complex and unexpected patterns. As with an atom, the variety of possibilities from a base movement is potentially infinite.
The screen is divided again and again until the picture arranged in ever changing strips bursts into whirring dynamic.
A horse goddess gives birth to three powerful brothers who set out into the Underworld to save three princesses from three evil dragons and reclaim their ancestors' lost kingdom.
Draculaura’s Sweet 1600th birthday is an extra special occasion to party at Monster High! But her high expectations lead to deadly results when she’s faced with the choice between practical boyfriend Clawd, and new vampire heartthrob, Valentine, a romantic blast from her past.
The Monstruitas of Monster High are obsessed with going to Scaris, The City of Frights for Fashion international competition where the winner will become the apprentice of the world famous Madame Ghostier designer.
After tumbling into a magic storybook, Puss in Boots must fight, dance and romance his way through wild adventures as he searches for an escape.
The villainous Nekron and his mother, Queen Juliana, plot against the human race from their frigid fortress. Creating mass destruction with huge glaciers, mother and son incur the wrath of Larn, a warrior whose entire village was destroyed by ice. When Nekron's underlings kidnap the beautiful Princess Teegra, Larn sets out to rescue her, assisted by the fierce and enigmatic Darkwolf.
A pampered cat takes for granted the lucky hand he has been dealt after he is rescued and loved by Rose, a kind-hearted and passionate student. When he loses his ninth life, fate steps in to set him on a transformative journey.
A teenager finds herself transported to a deep forest setting where a battle between the forces of good and the forces of evil is taking place. She bands together with a rag-tag group characters in order to save their world—and ours.
When human sailors are attacked by mysterious creatures of the deep, only one person can stop the war between land and sea: the Witcher, Geralt of Rivia.
A sudden attack by Wulf, a clever and traitorous lord of Rohan seeking vengeance for the death of his father, forces Helm Hammerhand, the King of Rohan, and his people to make a daring last stand in the ancient stronghold of the Hornburg.
When the four Willoughby children are abandoned by their selfish parents, they must learn how to adapt their Old-Fashioned values to the contemporary world in order to create something new: The Modern Family.
It's been ten years since the dragons moved to the Hidden World, and even though Toothless doesn't live in New Berk anymore, Hiccup continues the holiday traditions he once shared with his best friend. But the Vikings of New Berk were beginning to forget about their friendship with dragons. Hiccup, Astrid, and Gobber know just what to do to keep the dragons in the villagers' hearts. And across the sea, the dragons have a plan of their own...
Waking Life is about a young man in a persistent lucid dream-like state. The film follows its protagonist as he initially observes and later participates in philosophical discussions that weave together issues like reality, free will, our relationships with others, and the meaning of life.
The Oggly family arrive at the municipal rubbish dump of Smelliville and must look for a new home, but they never feel really welcome anywhere. They stink and are for most humans just a tad too oggly. When Firebottom, the family dragon, crash-lands on the run-down rubbish tip of the small town of Smelliville, the Ogglies at once feel at home. And it's here they want to stay.
When Draculaura is led to believe she's the rightful heir to the vampire throne, she and her best ghoulfriends are whisked away to Transylvania for a royal coronation to die for. But they soon discover the hunt for the queen is not over yet. The Ghouls must locate an ancient artifact known as the Vampire's Heart in order to discover the identity of the true Vampire Queen. It's a fangtastic adventure that will lead them from the Tower of Londoom, to a haunted river boat in New Goreleans and finally to the glamorous boo-vie lots of Hauntlywood. Could this be the moment when Draculara finally receives her vampire powers and discovers screams really can come true?
Wenches Scarlett and Giselle fix each other up for their wedding, in which they would each marry their groom. Upon realizing that both their grooms were the same man, Jack Sparrow, the two wenches found themselves in an auction led by the Auctioneer. This short film serves as a prequel to The Curse of the Black Pearl, and explains just why Jack Sparrow's boat the Jolly Mon was seen sinking at the beginning of the whole story; why the wenches were so upset with him; and how Cotton lost his tongue.
A young girl discovers a secret map to the dreamworld of Slumberland, and with the help of an eccentric outlaw, she traverses dreams and flees nightmares, with the hope that she will be able to see her late father again.
When ancient dark magic falls into sinister hands and unleashes ages of suffering onto mankind, a group of heroes from different eras and cultures must band together in order to defeat it at all costs.
Lord Farquaad was eaten by the dragon, but his ghost has returned, and he's still evil. With the help of his henchman, Thelonious, he kidnaps Fiona. Shrek and the donkey set out to save her, with help from the dragon, before she goes over a waterfall on a raft.
Animals band together to save the day when the evil Otto Von Walrus hatches a sinister scheme to accelerate global warming and melt the Arctic Circle.
A small woodland creature and a majestic bird, two natural sworn enemies of the Valley, magically trade places and set off on an adventure of a lifetime to switch back. Their journey soon uncovers a greater threat—one that could endanger not only their species, but the entire valley they call home.
Van, the brave son of a tooth fairy leader, meets the goblins girl Gemma on his first mission. Despite the myths about ancient disputes between fairies and goblins, they share common values. When the greedy Spider Queen threatens both tribes, they must work together.