"Sometimes you just have to focus."
Based on Lewis Caroll's book, Alice is reading a book with her sister when someone distracts her. We all know what's going to happen.
Social & External
When a machine that allows therapists to enter their patient's dreams is stolen, all hell breaks loose. Only a young female therapist can stop it and recover it before damage is done: Paprika.
An undercover cop in a not-too-distant future becomes involved with a dangerous new drug and begins to lose his own identity as a result.
Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.
Elephants Dream is the story of two strange characters exploring a capricious and seemingly infinite machine. The elder, Proog, acts as a tour-guide and protector, happily showing off the sights and dangers of the machine to his initially curious but increasingly skeptical protege Emo. As their journey unfolds we discover signs that the machine is not all Proog thinks it is, and his guiding takes on a more desperate aspect. Elephants Dream is a story about communication and fiction, made purposefully open-ended as the world’s first 3D animated “Open movie”. The film itself is released under the Creative Commons license, along with the entirety of the production files used to make it (roughly 7 Gigabytes of data). The software used to make the movie is the free/open source animation suite Blender along with other open source software, thus allowing the movie to be remade, remixed and re-purposed with only a computer and the data on the DVD or download.
On a golden afternoon, wildly curious young Alice tumbles into the burrow and enters the merry, madcap world of Wonderland full of whimsical escapades.
Wandering her rambling old house in her boring new town, 11-year-old Coraline discovers a hidden door to a strangely idealized version of her life. In order to stay in the fantasy, she must make a frighteningly real sacrifice.
The protagonist visits Uji and tours the town, which has been shaped by the accumulation of history and culture from various eras, including the Heian period.
Hykade's third and final part of The Country Trilogy. The once dead father of "We Lived in Grass" returns. "I give you the runt," he says. "But you take care of it and you kill it next year."
Dumbo is a baby elephant born with over-sized ears and a supreme lack of confidence. But thanks to his even more diminutive buddy Timothy the Mouse, the pint-sized pachyderm learns to surmount all obstacles.
A put-upon lady-rabbit called Sharon is left perturbed by a potential plot against her vegetable garden. When Sharon's suspicions put more and more on edge, her obsessions put her own safety and love life at stake.
Set several years after the first film, Ariel and Prince Eric are happily married with a daughter, Melody. In order to protect Melody from the Sea Witch, Morgana, they have not told her about her mermaid heritage. Melody is curious and ventures into the sea, where she meets new friends. But will she become a pawn in Morgana's quest to take control of the ocean from King Triton?
Waking Life is about a young man in a persistent lucid dream-like state. The film follows its protagonist as he initially observes and later participates in philosophical discussions that weave together issues like reality, free will, our relationships with others, and the meaning of life.
Join Little Joe and his rootin' tootin' French pea brothers on an adventure that will take them from an abandoned mineshaft all the way to Dodge Ball City--with Little Joe's faith being tested every step of the way! It's a Wild West yarn that teaches us to keep the faith when facing hardship because, in the end, god can work all things out for good. Yee-haw!
Shizuku lives a simple life, dominated by her love for stories and writing. One day she notices that all the library books she has have been previously checked out by the same person: "Seiji Amasawa."
Laura sees a shooting star falling to earth and finds it in a park, down on the floor and with a broken point. The star is a living being, and Laura takes her home to reattach its point with a band-aid. The little star has special powers and can make people fly, or bring inanimate objects to life. But the more she stays on Earth, the weaker she becomes and her colors fade away and her powers start to fail. Laura must find a way to send the little star back into outer space.
Sophie is snatched from her orphanage early one morning by the BFG (Big Friendly Giant), whom she witnesses engaged in mysterious activities. She is soon put at ease, as she learns that BFG's job is to collect, catalog and deliver pleasant dreams to children. She joins him that night, but a mean giants follow them, planning to eat the children of the world.
In the world of the Murkworks where nightmares are made, the evil Synonamess Botch hatches a scheme to make non-stop nightmares. Only Ralph and Mumford, misfits from the cheery land of Frivoli where good dreams are made, can stop him.
The evil knight Torchesac, who is at the service of the sinister lord of La Mortaille, gets a very powerful magic flute and uses it for evil purposes. Johan and Pirlouit, assisted by the magician Homnibus, travel to the land of the Smurfs, the only manufacturers of this sort of instrument, to get a new one and battle the usurpers.
While sheltering from the rain, a boy meets a girl who gives him a feather, asking him to meet her again. But the next day, the boy can't find that place again. Half a century later he returns to the same city, still carrying the feather.
Alice follows a white rabbit down a rabbit-hole into a whimsical Wonderland, where she meets characters like the delightful Cheshire Cat, the clumsy White Knight, a rude caterpillar, and the hot-tempered Queen of Hearts and can grow ten feet tall or shrink to three inches. But will she ever be able to return home?
Peter Rabbit runs away from his human family when he learns they are going to portray him in a bad light in their book. Soon, he crosses paths with an older rabbit who ropes him into a heist.
In Victorian England, a bored young girl dreams that she has entered a fantasy world called Wonderland, populated by even more fantastic characters.
Stevie and her little brother Elliot journey into the wildly absurd landscape of their own dreams to ask the Sandman to grant them the perfect family.
Alice goes with her sister to a picnic and then she falls asleep and starts dreaming about a wonderland full of talking animals and walking playing cards.
An ancient myth of a massive creature sparks the curiosity of Tinker Bell and her good friend Fawn, an animal fairy who’s not afraid to break the rules to help an animal in need. But this creature is not welcome in Pixie Hollow — and the scout fairies are determined to capture the mysterious beast, who they fear will destroy their home. Fawn must convince her fairy friends to risk everything to rescue the NeverBeast.
When the warren belonging to a community of rabbits is threatened, a brave group led by Fiver, Bigwig, Blackberry and Hazel leave their homeland in a search of a safe new haven.
Young Rudolph suffers a childhood accident that sees his nose turn from the publicly accepted norm of black to a glowing red colour. His parents worry about him getting teased, and indeed he does in the end. When he is beaten in the reindeer games by his rival for a doe he fancies, Rudolph runs away and moves into a cave with Slyly the Fox. However can he overcome his fear and reach his true potential?
The people of Hamelin, overrun with rats, offer a bag of gold to anyone who can get rid of the rats. A piper offers to do the job, and successfully lures the rats into a mirage of cheese, which disappears. The citizens, disappointed that all he did was play a tune, offer only pocket change. The piper, angered, plays a new tune that has all the children of the city follow him, even the new twins the stork is preparing to deliver.
When the meanest, nastiest villains pull a trick to take over their town, two brave children team up with a family of magical animals to bring them down.
A blue harvest moon will rise, allowing the fairies to use a precious moonstone to restore the Pixie Dust Tree, the source of all their magic. But when Tinker Bell accidentally puts all of Pixie Hollow in jeopardy, she must venture out across the sea on a secret quest to set things right.
Whether we’re young or forever young at heart, the Hundred Acre Wood calls to that place in each of us that still believes in magic. Join pals Pooh, Piglet, Kanga, Roo, Owl, Rabbit, Tigger and Christopher Robin as they enjoy their days together and sing their way through adventures.
When a young girl’s sketchbook falls into a strange pond, her drawings come to life—chaotic, real, and on the loose. As the town descends into chaos, her family must reunite and stop the monsters they never meant to unleash.
After a deadly storm, Tom and Jerry find themselves stranded on an unknown island ruled by the evil Wizard of Oz. As they try to find their way back home, they worry for their master Dorothy's safety.
Alice in Wonderland (1966) is a BBC television play based on Alice's Adventures in Wonderland by Lewis Carroll. It was directed by Jonathan Miller, then most widely known for his appearance in the long-running satirical revue Beyond the Fringe.
Journey into the secret world of Pixie Hollow and hear Tinker Bell speak for the very first time as the astonishing story of Disney's most famous fairy is finally revealed in the all-new motion picture "Tinker Bell."
Skeeter Bronson is a down-on-his-luck guy who's always telling bedtime stories to his niece and nephew. But his life is turned upside down when the fantastical stories he makes up for entertainment inexplicably turn into reality. Can a bewildered Skeeter manage his own unruly fantasies now that the outrageous characters and situations from his mind have morphed into actual people and events?
GrandPat travels through alternate dimensions and timelines to get home.