Power Surge is a trans-temporal 80s-fueled adventure. A young nerd aims to go where no nerd has gone before, attempting the impossible - beating Power Surge. With a little help from his older self.
Social & External
Dad
Nerd
Milly
Bully
Bandana
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
Genc gets into existential crisis, loses his will and purpose for his life, as he thinks that he is the cause of his roommate's death. As an escape from this reality, he uses the virtual (reality) world.
Plagued by strange memories, Neo's life takes an unexpected turn when he finds himself back inside the Matrix.
Leslie Zevo is a fun-loving inventor who must save his late father's toy factory from his evil uncle, Leland, a war-mongering general who rules the operation with an iron fist and builds weapons disguised as toys.
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
An animated theatrical short, based on the Ape Escape video games and anime.
Story of “UNDEFEATED" — a live action mini-movie of the unbeaten team for the mobile online game, Garena Free Fire.
A boy and his brother run away from home and hitch cross-country, with help from a girl they meet, to compete in the ultimate video-game championship.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Four pals are stuck in a rut in adulthood: Adam has just been dumped, Lou is a hopeless party animal, Nick is a henpecked husband, and Jacob does nothing but play video games in his basement. But they get a chance to brighten their future by changing their past after a night of heavy drinking in a ski-resort hot tub results in their waking up in 1986.
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
Set in the near future, the story revolves around the emergence of the virtual dream reality technology "Good Dreams", which allows people to do whatever they desire within their self-created dreams. However, a crisis triggered by these dreams quietly unfolds.
Follow Roxas through his days in Organization XIII as he searches for purpose in his life he was never meant to have. Will he find it in the Keyblade he wields? Or is the real key the fourteenth member of the Organization who slowly changes his life? Dive into the heart of the most sought-after secrets in the KINGDOM HEARTS storyline.
The Game World launches an attack on the real world. In front of Kamen Rider Ex-Aid and the Uchu Sentai Kyuranger appears the "Arena of Death" where the destruction of the Earth will be decided. Trapped in this inescapable dimension, generations of Super Sentai and Kamen Riders must engage in a battle royale, an unprecedented battlefield of many puzzles connecting the real and game worlds. And then, "Those Heroes" revive... Everything is scaled up, all rules are broken! And when it seems like the real world will fall into a disaster, imagination brings forth unimaginable new heroes!
As a computer virus based on Pac-Man invades Japan, a group of doctors attack Genm Corp and begin a wave of terror using stolen Proto Gashats. Ghost and Ex-Aid find themselves at the center of the fight in an effort to protect those most important to them. But they aren’t alone, as Heisei Riders from the past join them to stop Dr. Pac-Man!
The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
Song Chengyue has secretly loved his best friend Su Yi since high school, but when they reunite three years later in a virtual reality world, he’s given a second chance to finally confess his feelings and win her heart.
Video game expert Alex Rogan finds himself transported to another planet after conquering the video game The Last Starfighter, only to find out it was just a test. He was recruited to join the team of best Starfighters to defend their world from the attack.
Before Alice went to Wonderland, and before Peter became Pan, they were brother and sister. When their eldest brother dies in a tragic accident, they each seek to save their parents from their downward spirals of despair until finally they are forced to choose between home and imagination, setting the stage for their iconic journeys into Wonderland and Neverland.
As the Lich King's zombie legions ravage the world, a cursed young sorceress embarks on a quest to obtain a weapon from the gods. But when she joins her sworn enemy in a desperate attempt to save the world, she must recover the good in herself before her friends are all dead, and defeat the Lich King before the gods are destroyed and the world forever enslaved.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
Marty and Doc are at it again as the time-traveling duo head to 2015 to nip some McFly family woes in the bud. But things go awry thanks to bully Biff Tannen and a pesky sports almanac. In a last-ditch attempt to set things straight, Marty finds himself bound for 1955 and face to face with his teenage parents -- again.
Four misfits find themselves struggling with ordinary problems when they are suddenly pulled through a mysterious portal into the Overworld: a bizarre, cubic wonderland that thrives on imagination. To get back home, they'll have to master this world while embarking on a magical quest with an unexpected, expert crafter, Steve.
Sam Flynn, the tech-savvy and daring son of Kevin Flynn, investigates his father's disappearance and is pulled into The Grid. With the help of a mysterious program named Quorra, Sam quests to stop evil dictator Clu from crossing into the real world.
A young girl discovers a secret map to the dreamworld of Slumberland, and with the help of an eccentric outlaw, she traverses dreams and flees nightmares, with the hope that she will be able to see her late father again.
The maniacal baby of the Griffin family, Stewie, meets his future self. In doing this he discovers that his future image is not what he has anticipated because of a near death experience.
For generations, the people of the City of Ember have flourished in an amazing world of glittering lights. But Ember's once powerful generator is failing and the great lamps that illuminate the city are starting to flicker. Now, two teenagers, in a race against time, must search Ember for clues that will unlock the ancient mystery of the city's existence, before the the lights go out forever.
Verity and Peter’s trip to the old family mansion takes a turn when the floor of their room suddenly gives way and they fall into an underground chamber where they are met by a civilization of creatures. The leader tells them that Peter's arrival was foretold as he’s the one who can use Great Clock of the Citadel to restart time and destroy the Shroud, a malevolent creature who feeds on fear itself...
Tom Merrick gets caught up in a time-traveling conspiracy and must set the timeline right before it is irrevocably altered.
On another planet in the distant past, a Gelfling embarks on a quest to find the missing shard of a magical crystal and restore order to his world, before the grotesque race of Skeksis find and use the crystal for evil.
Living a bleak existence at a London orphanage, 12-year-old Peter finds himself whisked away to the fantastical world of Neverland. Adventure awaits as he meets new friend James Hook and the warrior Tiger Lily. They must band together to save Neverland from the ruthless pirate Blackbeard. Along the way, the rebellious and mischievous boy discovers his true destiny, becoming the hero forever known as Peter Pan.
On the heels of successfully escaping a deadly digital trap, the members of the Justice League emerge in their own world to discover that Grimm, ravenous creatures from Remnant, have overtaken Earth! In order to defeat the monsters, they must call on their new friends – Team RWBY – for help!
A young girl Abigail lives in a city whose borders were closed many years ago because of an epidemic of a mysterious disease. Abby's father was one of the sick - and he was taken when she was six years old. Going against the authorities to find his father, Abby learns that her city is actually full of magic. And she discovers in herself extraordinary magical abilities.
For years, old wood carver Mr. Meacham has delighted local children with his tales of the fierce dragon that resides deep in the woods of the Pacific Northwest. To his daughter, Grace, who works as a forest ranger, these stories are little more than tall tales... until she meets Pete, a mysterious 10-year-old with no family and no home who claims to live in the woods with a giant, green dragon named Elliott. And from Pete's descriptions, Elliott seems remarkably similar to the dragon from Mr. Meacham's stories. With the help of Natalie, an 11-year-old girl whose father Jack owns the local lumber mill, Grace sets out to determine where Pete came from, where he belongs, and the truth about this dragon.
Young daredevil Ernie, his sister Julia, and his best friend Max accidentally trip a time-machine into operation and find themselves transported back in time 65 million years, where they meet a T-rex named Tyra and her rambunctious son Dodger.