A wild and overzealous baseball player is scouted and trained by the Yomiuri Giants as their new star pitcher.
Social & External
ウルフチーフ
八幡太郎平
南理香
大砲万作
川上哲治
王貞治
番場ユキ
番場蛮
眉月光
Eriko and her friends Yuma and Ayano are excited about entering high school. Their excitement leads to their breaking of the rules when they toured the school before the opening ceremony. They find out their preconceptions about the all female school may not be as true as they had first thought. Despite that, Eriko and her friends are joined by new friends. They aim to get through high school life together.
Also known as Mistin in English. Haruno Kasumi is a fourth-grader. Her parents are zoologists who went over to Africa to carry out their research studies. In order to see off her parents, Kasumi arrived at Kasumi Town. In the middle of the town lies an enormous mansion surrounded by the forest. The mansion belongs to the Kasumi household, the family in which Kasumi will be lodging in and taken care of. There is a mysterious aura about the mansion and Kasumi discovers a series of talking appliances. The Kasumi family refers to these creatures as "Henamon". In return for living in with the family, Kasumi will be helping out with the household chores such as cooking and washing. Surrounded by various interesting characters, Kasumi begins a new chapter in her life.
Narcotics Enforcement Agent Riko Ikazuchi is undercover with her junior colleague Noma in an apartment that serves as the hideout for a criminal organization. Despite Riko and Noma posing as a newlywed couple, the criminals begin to suspect them after not hearing any marital intimacy during the night. To convince them that they are a loving couple, Noma starts touching Riko's body...
The 2018 LINE sticker set Poccolies is inspiring a series of anime shorts. The story of the sticker set is that a positive and honest boy named Patsuhiko lives on Pokkori Island, along with the shrewd and mysterious Ham, and a reliable older brother figure named Kangaroo. The sticker set follows their daily lives.
The daily life of the extraordinary blob-shaped Barbapapa family, who can morph into other forms but retain their original colors. The Barbapapa family consists of parents Barbapapa and Barbamama and their seven children; the intellectual Barbalib, the coquette Barbabelle, the powerful Barbabravo, inventor Barbabright, animal lover Barbazoo, artist Barbabeau, and musician Barbalala, along with their pet dog, Lolita.
Music is the light that illuminates people's hearts-- and that "light" was suddenly taken from the world. The world changed the night the black "Kuroya Meteorite" fell. Grotesque monsters known as D2 emerged from the meteorite and began to overrun the land and people. As the D2 were drawn to melodies people played, eventually "music" itself became taboo. However, those who opposed the monsters appeared. They the "Musicart," girls who draw power from music. They possess the great operas and musical scores of humanity history and use them to defeat the D2.
It’s Komichi Akebi’s first year of junior high and she has her heart set on one thing: Robai Private Academy’s sailor uniform. As the next chapter of her life gets closer, she dreams of all the exciting new experiences she’ll get to have—school lunches, classes, club activities, and of course, making lots of friends! With her favorite outfit on, Komichi feels ready for anything.
Beautiful immortals have gathered in Harajuku to compete for a grand prize: Immense power! For years now the artists behind worldly culture and music have secretly been vampires, including those who produce Visual Kei. Now, they perform their most beautiful songs in the hallowed grounds of the Prison under the Scarlet Moon.
The "loosely science-fiction adventure" is set in the summer sometime in the 21st century. Tokyo's Shinjuku ward has become a wasteland, void of all humans due to an unexplained catastrophe. What remains are these strange creatures such as "Donyatsu," the half-cat, half-doughnut hybrid, and "Begaru," a feline bagel composite.
In 19th-century Paris, young vampire Noé finds the Book of Vanitas in human hands. Calling himself Vanitas, this doctor wields its power and tempts Noé with a plan to “cure” all vampires. Allying with him may be dangerous, but does he have a choice?
After a workaholic life in Japan, Dahlia is reborn as a magical maven in a new world, but her afterlife takes an unexpected turn. Engaged, betrayed, and orphaned—all before the honeymoon? Talk about a plot twist! Watch as Dahlia turns heartbreak into wand-making brilliance and declares her independence. In this story, the real magic is self-discovery, and Dahlia’s the sorceress of her own destiny.
Here in this magic academy city of Ashram, where everyone is required to live in dormitories, a close-knit group of girls known as “Pentagrams” pursue their studies, including training in manners and magic, to become “true ladies.” Arsnotoria, one of the students in Ashram, lives in Dorm 5 and is always with her dormmate friends: Mel, who’s the life of the party, Petit Albert, who’s quiet and does things at her own pace, Picatrix, who wants to be the class president, and Abramelin, who’s always cool. They take classes and work on their school duties together, and they throw tea parties after school in “that room”…
Oddball Junior High Student Mankichi Togawa accompanied by the one eyed Ginji, sets out on a quest to become the number one gang leader in Japan.
Building furniture and friendships have a lot in common. Intention, effort, and hard work are needed for both crafts. This is a story of girls in a DIY club building both as they carve out their futures. None of it comes easy, but that doesn’t stop any of ’em. Furniture, friendships, and the future—they’re building it all with their own hands!
Dan Bashin is a young Card Battler who dreams of winning the championship tournament of the trading card game Battle Spirits. One day, he follows a strange girl he meets at the championship. Suddenly he is flung into the Otherworld Grand Rolo ruled by Ikaiou. It is a world where Card Battles with Battle Spirits are the ultimate form of combat.
Taichi Nishimura is a typical, average high schooler, and Azuma Rin is a beautiful woman with the build of a model and excellent reflexes. The two live an ordinary high school life until one day, they're suddenly enveloped in a mysterious magic circle and transported to an unknown land. That world is full of terrifying monsters, beastmen, dwarves, elves, and many other races right out of fantasy. To survive in this new world, Taichi and Rin decide to become adventurers, but when they take the aptitude test, they discover they both possess cheat-level magic.
Yuugo Hachiken enrolled in Ooezo Agricultural High School for the reason that he could live in a dorm there. In some ways he chose Ooezo in an effort to escape the highly competitive prep schools he had attended previously, but he was faced with an entirely new set of difficulties at Oezo, surrounded by animals and Mother Nature. After growing up in an average family, he began to encounter clubs and training the likes of which he had never seen before.
Honda Goro the son of a famous baseball player loves nothing more than baseball itself. His biggest dream is to show his father that he can become the best pitcher in the world despite all the hardships he had to endure he keeps on running towards his goal at full speed.
Hiromichi Kojima, the star batter of the Lycaons, heads to the southern Japanese island of Okinawa to train and find a new pitcher for the team. There, he meets Toa Tokuchi, a 134-kmph pitcher and the undisputed king of a gambling form of baseball called "One Outs". At Kojima's urging, Tokuchi signs up with the Lycaons under an unusual contract: he gets 5,000,000 yen for every out he pitches, but loses 50,000,000 yen for every point he gives up. A high-level psychological game of baseball, gambling and logic is about to begin..
Ren Mihashi was the ace of his middle school's baseball team, but due to his poor pitching, they could never win. Constant losses eventually lead to his teammates bullying him and reached the point where his teammates no longer tried to win, causing Mihashi to graduate with little self-esteem. As a result, Mihashi decides to go to a high school in a different prefecture where he has no intention of playing baseball. Unfortunately, upon his arrival at Nishiura High, he is dragged into joining their new team as the starting pitcher.
Scouted for his potential, brash left-handed pitcher Eijun Sawamura joins baseball powerhouse Seido High to become the undisputed ace of the team.
Kō Kitamura, whose family owns a sporting goods store, has known the Tsukishima girls since he was born. The Tsukishima family runs a batting center and cafe, and they have four daughters. There's Ichiyo, the responsible eldest; Wakaba, Kō's cheerful best friend; Aoba, who doesn't get along with Kō; and Momiji, the energetic youngest daughter. When Kō enters high school, he aspires to lead his baseball team to the Koshien National High School Championship as their ace pitcher and make Wakaba's dream come true.
In the year 2050 the world population is crazy about the "Metal Fight", a competition where people compete in battles featuring giant robots. An organization called Iron Mask is planning on transforming Metal Fight competitors and their robots into weapons, and tries to kidnap Shoko Saeba, a robot programmer who created the Red Baron, which uses a feedback system. Ken Kurenai is able to protect Sally and the Red Baron, and becomes Metal Fight World Champion in the process. Iron Mask then decides to send out their forces to take Ken and the Red Baron out forever.
Attacker You! is the story of ambitious and energetic 13-year-old junior high schoolgirl You Hazuki (variously known as "Mila," "Jeanne" or "Juana" in Western dubbed versions of the anime), who moves to Tokyo from Osaka to live with her father Toshihiko, a cameraman recently returned from Peru, and attend school. You's mother is not in the picture, having left when You was very young. Also living with You and her father is her younger brother Sunny, who is very attached to his older sister and tends to follow her everywhere she goes, including to school and to her volleyball matches. You is also curious about Kyushi Tajima, the pretty blonde woman whom she sees covering volleyball games on television, and about why her father becomes very angry whenever You mentions her.
The Kitahara Kickers are a soccer who struggle to win a game, with a run of 22 consecutive losses. But then a newcomer joins the team whose attitude brings back the passion for soccer that his teammates have forgotten.
Shion and Rui are the dream team when it comes to hitting on women. Tonight was going to be another night of hooking up with girls for Shion, but he ended up taking a strange drug. When he woke up... he'd turned into a girl?! Rui came looking for Shion, but didn't recognize him, and started hitting on him...
Tsubasa becomes a superstar amongst soccer players in Brazil. He is now planning to play in Europe. At an important must-win game, as the fans cheer him on, Tsubasa looks back at the days when he started his soccer life. His passion to make goals and win the game is as strong as it was during his childhood. He recalls the games and moments that had decisive impact on his life. He remembers Goalkeeper Wakabayashi, Genius striker Hyuga, tender-hearted Misaki and Coach Roberto. He was happy to meet them, enjoyed playing with them, and learned many things from them. The whistle sounds and the game begins. Tsubasa dashes for the ball!
Eiichirō Maruo (nicknamed "Ei-chan" for his grades being straight "A") is an honor student, bookworm, and is not interested in anything other than studying. In order to solve his problem of lacking physical strength, he enrolled a tennis school and soon found the fascinating side of tennis. Being a tennis newbie lacking physical strength, he supplement his shortcomings with his excellent observing and analyzing skills.
As a prophecy of doom unfolds on the peaceful land of Britannia, a purehearted boy sets out on a journey of discovery — and revenge.
Ryu and Ken travel the world to become better fighters and learn new techniques. During their journey, they find themselves caught up in a conspiracy of the mysterious Shadowlaw.
Sana Kurata has a charmed life. Not only is her mother is a famous, award-winning writer, but she's the star of the hit TV comedy "Child's Toy" while still in the fifth grade. But Sana's biggest concern is Akito Hayama, a pint-sized hellion who's organized the boys in their grade-school class into a mass of unending noise and violence. With the help of Rei, her manager, chauffeur and "pimp," Sana is determined to win back control of the classroom from her new arch-enemy. But as her crusade continues, Sana moves further into Akito's life, and finds that he might not be entirely bad...or entirely safe.
During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.
Five young men with mystical armor fight to save the mortal from the evil Talpa.
High school soccer players from across Japan gather for a controversial project designed to create the best — and most egoistic — striker in the world.
Heine Wittgenstein is a pint-sized man given a monumental task. He's recently hired by the King of Grannzreich to whip four of his five sons into royalty material as their tutor. At first glance, the princes have all the allure and refinement Heine would expect but underneath their manicured exteriors are four potentially terrible tyrants.
Tennis prodigiy Ryoma Echizen enters the tennis powerhouse Seishun Academy. Once he fights his way onto the team, the game will never be the same.
Mamoru Endou is a cheerful goalkeeper in Raimon Jr High, with six other players in the team. But there was a day when the team was almost lead to disbandment by Natsumi unless they are able to win the match against the Teikoku Gakuen, currently the best team in Japan. He tried to save the club by gathering four more players to join the team.